To be honest, I think I'd probably use Snagit for most simple screenshots as it's just a PRINT SCREEN away which suits the way my pudgy ten thumbs like to work! Having experimented with Capture last night I can see some very useful things that it can do. I can appreciate there may be potential gotchas that'll chomp my butt later but as a starter it might be do-able in practice if and when I need to. True, I could do that with Snagit's output file anyway but I'm looking at bringing both together to solve a shortfall in either product. I can then do any post-editing in Capture that I can't do or is difficult to do in Snagit and then save Capture's output and put it into Flare. That way, it would, in theory, be a doddle to grab the same rectangle dimensions again in Capture which should guarantee I'll get the same content, more or less.Ĥ. I can setup Capture's rectangular capture to grab what's in Snagit's editor. If there is anything I want to do in Capture I can use Snagit's output as a bitmap for example and open it in Snagit's editor.ģ. I'll save the capture and any post-editing in Snagit's proprietary project file format which is vector based.Ģ. I'll start my screen capture in Snagit as its All-In-One mode is really excellent. I see a possibility here for both products to complement each other. I'm not bashing Capture but there are some things that it and Snagit can and can't do which the other can. I thought I'd like to add something for you or anyone else to debate.